Kilroy8675309

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Kilroy8675309

Age/Gender: 20, Male

"The only difference between cheap and effective is what end you're on." - Anon

Newgrounds Stats

Sign-Up Date:
10/23/04

Level: 19
Aura: Dark

Rank: Civilian
Blams: 52
Saves: 18
Rank #: 71,969

Whistle Status: Normal

Exp. Points: 3,630 / 4,010
Exp. Rank #: 6,736
Voting Pow.: 6.05 votes

BBS Posts: 0 (0 per day)
Flash Reviews: 214
Music Reviews: 0
Trophies: 0
Stickers: 0

Latest Flash Reviews

214 Reviews | 29 w/ Responses

Score: 7
Pokemon - Left 4 Dead

"Meh"

date: November 27, 2009

It was decent, but not funny, and too slow-paced. The attacks fit well, I suppose - though Louis seemed to be able to get himself out of the Smoker's grasp? That was dumb.

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Score: 5
Archie: Foot-Long Jalopy

"A review that isn't a 10? *GASP*"

date: May 14, 2009

I'll admit - I kinda came into this with high expectations. I just recently insulted your (as it turns out - at the time I didn't realize you were responsible,) poor programming of A Small Favor, and I thought, perhaps, I was wrong. Maybe you and Zeebarf just clashed on a bunch of stuff and it came out shitty 'cause you were tired of working with him. So I looked up a solo project of yours to rate and review to get a good honest opinion. And... fanimutation? Wow. It takes real artistic talent to do that, mate.

PROTIP: It doesn't.

I gave you a five because... I dunno why. But I'm not taking it back. You get a 5/10, and a 0/5, because I don't believe in voting outside of 0 or 5. Maybe you'll forget to slip opiates in Zeebarf's drink one morning and he'll realize the rabble with whom he has teamed himself, and will scrap your poor programming in light of someone who can actually come up with art.

May 21, 2009

Author's Response:

Do you get paid to review submissions? Because I get paid to MAKE them :)

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Score: 7
A Small Favor

"Programming poor, Storyline excellent."

submission: A Small Favor
date: May 14, 2009

The programming and way-people-do-things in this game is kinda dumb. Honestly, the coolest part about this game (and it actually was a really cool aspect,) were the posters at the beginning of the game. I absolutely LOVE the propaganda posters, and I really understand how this world has developed. However. Things like: Having to exit and restart the security code to enter in the three sequences. The security robot NEVER returning to its station. When I fire shots, I can't recharge at a recharging place even though guns get "empty." Great story concept, poor execution. Read bunches of sci-fi books and try to stick to realism. Think about the way security would realistically be laid out and act - I wanted this to be more like Hitman than The Several Journeys.

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